Hannya Mask Meaning, Headed to the surface on the side of Sinclair's escape pod. Multiplayer: Sinclair Solutions Tester Pack, Find ADAM corpse when traveling with Little Sister, While holding Right Trigger, press B for a, Fire Weapon / Fire Rivet Gun (Big Daddy only) / Cancel, Use Plasmid / Throw Proximity Mine (Big Daddy only) / Confirm, There are actually 4 unused binds that don't count as. Araki Draws Naruto, It didn't work when I started a new game, later I'll try to get a camera and try again. Toggle HUD is commonly used to take quality screenshots. How to Improve Our Industry (With No Comment Section Wars), Why the XSX Looks the Same (and That's OK), The Positive Side of Streaming (You Might Have Missed). CONSOLE WAY GET ACHIEVEMENTS :: BioShock 2 Remastered General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Rescued all little sisters that you dealt with, and spared the life of at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander. Use Telekinesis to pull items such as ammunition or first aid kits toward you to collect without wasting any of your Eve. Multiplayer unlockables Choose to die at the end, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander. Finish the game on the hardest difficulty level. I sadly don't have any but I wanted to mention that it doesn't seem to work for bioshock 2 either. Bad Ending, Sofia Lamb Lives Research a Splicer with the Research Camera. However, you may visit "Cookie Settings" to provide a controlled consent. Perform the actions below to achieve the various endings: Good Ending, Sofia Lamb Lives Rescued all little sisters that you dealt with, and. Tsunaida Te Lyrics, Make a text file, call it Plasmid.txt. If the machine does not payout after about a dozen turns, reload your saved game. Emma Alberici Haircut, How do you know if you are a valuable employee? Don't warn me again for BioShock 2 Remastered View Page Cancel Your preferences are configured to warn you when images may be sensitive. Espaol - Latinoamrica (Spanish - Latin America). Any of the aliases can be changed for various effects. Edit the text file you have just made with any of the following commands and place it into your BioShock "Release" folder. These .ini files can be edited with any common text-editor program such as Notepad, but since the list of contexts in the file is extremely long it is easiest to use a more functional program that shows line numbers and can collapse sections under headings. Linked commands are separated by a pipe symbol ("|"). Hack the machine, and stop the pointer on the red to activate the alarm, thus triggering the Security Bots to come after you. 3. Save changes and then hit the respective button to activate the cheats in the game. Changing the words inside of Command=" " will change the alias. Crash Bandicoot 4: It's About Time Review, Top 10 Weird Ass Games (That Somehow Work), 5 Reasons PS5 Will Win (And 5 Reasons It Won't). Console commands are codes that can be used while playing a game to alter most aspects of gameplay. There were commands (like ghost) that could be bound to keys in the original Bioshock, but these dont seem to work in Infinite. Use a text editor to edit the "User.ini" file found in one of the following locations: Set a key binding in the "User.ini" file to any of the following codes (for example, "F11=god"). Joined forces with Sinclair in Ryan Amusements. It takes around 20-25 hours to unlock all of the achievements on Xbox One. Analytical cookies are used to understand how visitors interact with the website. There are six different endings: Rise To Surface (good and evil), Abandoned (good and evil), and the standard ending (good and evil). Accomplish the indicated achievement to get the corresponding number of Gamerscore points: Additionally, there are seventeen secret achievements: Do you like video games more now or sometime in the past? The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. Rescued at least one little sister and harvested at least one little sister, made the choice to die at the end of the game, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander. But opting out of some of these cookies may affect your browsing experience. Repeat this as many times as desired. This section lists aliases; commands that perform linked actions. When security bots appear after an alarm is triggered, hack them and they will stick around and fight for you. Disable Clipping - ghost. If you move, you will become visible again, and all enemies will attack; you cannot turn invisible while being hit. Finish the game without using Vita-Chambers. Use Telekinesis to pick up the club, then shoot it at the Andrew Ryan animatronic to get the "9-Irony" achievement. Set a key binding in the "User.ini" file to any of the following codes (for example, "F11=god"). Renfield, directed by Chris McKay, arrives in theaters on April 14, 2023. For example, in the Siren Alley level inside the Mermaids Lounge, go upstairs into the room on the right side of the balcony that contains the slot machines. In the file DefUser.ini, which is located inside the Release folder, set up a key with the following command: exec Plasmid.txt. Sexual Themes, Intense Violence, Strong Language, Blood, Presented by Iwillvote.com - Paid for by Biden for President, Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, The Most Messed Up Moments in the Comic Book Version of The Boys, The Best Anime Fanfiction Where the Hero Is a Villain, Things Ghost of Tsushima Doesn't Tell You. Install Cheat Engine. VexedForest 8 years ago #1. Nightingale Flower Poisonous, These cookies track visitors across websites and collect information to provide customized ads. BioShock. Copyright 1997-2021 Cheat Code Central. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. Which is the most effective way to prevent viral foodborne illnesses? Eve is only used when you release the button to throw an item with Telekinesis. Your EVE is only used up when you release the trigger and throw an item using Telekinesis. 3: Place down your Little Sister. It does not store any personal data. What are achievement flags? Start rolling the Research Camera on one bot while it's killing the splicer and then shoot at it with one of the rapid fire weapons like the machine gun or the rivet gun. Previous pathway: GiveItem 1 ShockDesignerClasses.Med_St_AdamFactories, GiveItem 1 ShockDesignerClasses.Med_At_MedDoorLocked, GiveItem 1 ShockDesignerClasses.Med_At_MedDoorUnlocked, GiveItem 1 ShockDesignerClasses.Med_At_BoltTurrets, GiveItem 1 ShockDesignerClasses.Med_At_FindCover, GiveItem 1 ShockDesignerClasses.Med_At_InstalledGeneticMod, GiveItem 1 ShockDesignerClasses.Med_At_PlasmidMachineLesson, GiveItem 1 ShockDesignerClasses.Med_At_ElectroBoltWater, GiveItem 1 ShockDesignerClasses.Med_Cw_IncinerationHint, GiveItem 1 ShockDesignerClasses.Med_Pk_QuitGig, GiveItem 1 ShockDesignerClasses.Med_Ry_ProwlStreets, GiveItem 1 ShockDesignerClasses.Med_Ry_Vandalism, GiveItem 1 ShockDesignerClasses.Med_Sg_ClinicalTrail, GiveItem 1 ShockDesignerClasses.Med_Sg_PityFreak, GiveItem 1 ShockDesignerClasses.Med_St_Aphrodite, GiveItem 1 ShockDesignerClasses.Med_St_Obligation, GiveItem 1 ShockDesignerClasses.Med_St_RantA, GiveItem 1 ShockDesignerClasses.Med_St_RantB, GiveItem 1 ShockDesignerClasses.Med_St_RantC, GiveItem 1 ShockDesignerClasses.Med_St_RantD, GiveItem 1 ShockDesignerClasses.Med_St_Symmetry, GiveItem 1 ShockDesignerClasses.Med_Tn_Properly, GiveItem 1 ShockDesignerClasses.Med_Tn_Wunderkind, GiveItem 1 ShockDesignerClasses.Med_At_AdamLesson, GiveItem 1 ShockDesignerClasses.Med_At_AdamRequired, GiveItem 1 ShockDesignerClasses.Med_At_BackToDental, GiveItem 1 ShockDesignerClasses.Med_At_BackToQuarantine, GiveItem 1 ShockDesignerClasses.Med_At_CatchGrenades, GiveItem 1 ShockDesignerClasses.Med_At_CollapsingHeadRight, GiveItem 1 ShockDesignerClasses.Med_At_Congrats, GiveItem 1 ShockDesignerClasses.Med_At_CrematoriumHint, GiveItem 1 ShockDesignerClasses.Med_At_DontHesitate, GiveItem 1 ShockDesignerClasses.Med_At_DontMindHer, GiveItem 1 ShockDesignerClasses.Med_At_ElectroBoltLesson, GiveItem 1 ShockDesignerClasses.Med_At_GatherersBetter, GiveItem 1 ShockDesignerClasses.Med_At_GetAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetQuarControl, GiveItem 1 ShockDesignerClasses.Med_At_GoEasy, GiveItem 1 ShockDesignerClasses.Med_At_GoQuarControl, GiveItem 1 ShockDesignerClasses.Med_At_GotQuarKey, GiveItem 1 ShockDesignerClasses.Med_At_GuyWithBombs, GiveItem 1 ShockDesignerClasses.Med_At_HackBot, GiveItem 1 ShockDesignerClasses.Med_At_HackIntro, GiveItem 1 ShockDesignerClasses.Med_At_HackReminder, GiveItem 1 ShockDesignerClasses.Med_At_HackThis, GiveItem 1 ShockDesignerClasses.Med_At_HackWin, GiveItem 1 ShockDesignerClasses.Med_At_KilledGatherer, GiveItem 1 ShockDesignerClasses.Med_At_LooksLikeCompany, GiveItem 1 ShockDesignerClasses.Med_At_MedStationLesson, GiveItem 1 ShockDesignerClasses.Med_At_MoreAdam, GiveItem 1 ShockDesignerClasses.Med_At_OilSlickHint, GiveItem 1 ShockDesignerClasses.Med_At_OutOfHere, GiveItem 1 ShockDesignerClasses.Med_At_QuarantineKey, GiveItem 1 ShockDesignerClasses.Med_At_SecurityCameraLesson, GiveItem 1 ShockDesignerClasses.Med_At_Sermon, GiveItem 1 ShockDesignerClasses.Med_At_SoftTouch, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanHasKey, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanInSurgeryWing, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanSurgery, GiveItem 1 ShockDesignerClasses.Med_At_TelekinesisLesson, GiveItem 1 ShockDesignerClasses.Med_At_TelekinesisShield, GiveItem 1 ShockDesignerClasses.Med_At_UnlockMed, GiveItem 1 ShockDesignerClasses.Med_At_YourDepartment, GiveItem 1 ShockDesignerClasses.Med_Cf_WishUWereHere, GiveItem 1 ShockDesignerClasses.Med_Sb_BathroomWall, GiveItem 1 ShockDesignerClasses.Med_At_AdamIntro, GiveItem 1 ShockDesignerClasses.Med_At_BathroomCost, GiveItem 1 ShockDesignerClasses.Med_At_BeAllRight, GiveItem 1 ShockDesignerClasses.Med_At_BerserkTime, GiveItem 1 ShockDesignerClasses.Med_At_BuckUp, GiveItem 1 ShockDesignerClasses.Med_At_CheckGatherer, GiveItem 1 ShockDesignerClasses.Med_At_DoorLockBusted, GiveItem 1 ShockDesignerClasses.Med_At_FightBouncer, GiveItem 1 ShockDesignerClasses.Med_At_FindCash, GiveItem 1 ShockDesignerClasses.Med_At_FindWeapon, GiveItem 1 ShockDesignerClasses.Med_At_FitIn, GiveItem 1 ShockDesignerClasses.Med_At_GatherersMakeAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetGathererAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetMachineGun, GiveItem 1 ShockDesignerClasses.Med_At_GetOut, GiveItem 1 ShockDesignerClasses.Med_At_GotPistol, GiveItem 1 ShockDesignerClasses.Med_At_GotWrench, GiveItem 1 ShockDesignerClasses.Med_At_HesGotPlasmids, GiveItem 1 ShockDesignerClasses.Med_At_HigherGround, GiveItem 1 ShockDesignerClasses.Med_At_HurryUp, GiveItem 1 ShockDesignerClasses.Med_At_KeepMoving, GiveItem 1 ShockDesignerClasses.Med_At_KillBouncer, GiveItem 1 ShockDesignerClasses.Med_At_LeaveAlone, GiveItem 1 ShockDesignerClasses.Med_At_LeaveSphere, GiveItem 1 ShockDesignerClasses.Med_At_LittleSisters, GiveItem 1 ShockDesignerClasses.Med_At_LockGone, GiveItem 1 ShockDesignerClasses.Med_At_NeptunesBounty, GiveItem 1 ShockDesignerClasses.Med_At_PickUpPlasmid, GiveItem 1 ShockDesignerClasses.Med_At_RuleBook, GiveItem 1 ShockDesignerClasses.Med_At_RyanIntro, GiveItem 1 ShockDesignerClasses.Med_At_ShockWater, GiveItem 1 ShockDesignerClasses.Med_At_ShootLock, GiveItem 1 ShockDesignerClasses.Med_At_SmileCamera, GiveItem 1 ShockDesignerClasses.Med_At_Something, GiveItem 1 ShockDesignerClasses.Med_At_Suitcases, GiveItem 1 ShockDesignerClasses.Med_At_TakePlasmids, GiveItem 1 ShockDesignerClasses.Med_At_ThatFella, GiveItem 1 ShockDesignerClasses.Med_At_TheKilling, GiveItem 1 ShockDesignerClasses.Med_At_Trouble, GiveItem 1 ShockDesignerClasses.Med_At_UseBerserk, GiveItem 1 ShockDesignerClasses.Med_At_UseBolt, GiveItem 1 ShockDesignerClasses.Med_At_UsePistol, GiveItem 1 ShockDesignerClasses.Med_At_WelcomeRapture, GiveItem 1 ShockDesignerClasses.Med_At_WelcomeTwo, GiveItem 1 ShockDesignerClasses.Med_At_WrenchNoGood, GiveItem 1 ShockDesignerClasses.Med_Ry_GatesOfRome, GiveItem 1 ShockDesignerClasses.Med_Ry_RyanTaunt, GiveItem 1 ShockDesignerClasses.Fis_At_FindAnother, GiveItem 1 ShockDesignerClasses.Fis_At_PicOfHer, GiveItem 1 ShockDesignerClasses.Fis_At_PlasmidMachine, GiveItem 1 ShockDesignerClasses.Fis_At_SecurityMachine, GiveItem 1 ShockDesignerClasses.Fis_Pc_BringPics, GiveItem 1 ShockDesignerClasses.Fis_Pc_CanTread, GiveItem 1 ShockDesignerClasses.Fis_Pc_NoTreading, GiveItem 1 ShockDesignerClasses.Fis_Pc_StepBack, GiveItem 1 ShockDesignerClasses.Fis_At_HiddenSubmarine, GiveItem 1 ShockDesignerClasses.Fis_At_WhereToGetCamera, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLesson, GiveItem 1 ShockDesignerClasses.Fis_At_LookForCamera, GiveItem 1 ShockDesignerClasses.Fis_At_FoundCamera, GiveItem 1 ShockDesignerClasses.Fis_At_EasyOnTheFilm, GiveItem 1 ShockDesignerClasses.Fis_At_FontaineDead, GiveItem 1 ShockDesignerClasses.Fis_At_HeadBackToFontaines, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonB, GiveItem 1 ShockDesignerClasses.Fis_At_WasntHard, GiveItem 1 ShockDesignerClasses.Fis_At_KeepGoing, GiveItem 1 ShockDesignerClasses.Fis_At_GetAnotherPicture, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonC, GiveItem 1 ShockDesignerClasses.Fis_At_GotABonus, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonD, GiveItem 1 ShockDesignerClasses.Fis_At_CameraShy, GiveItem 1 ShockDesignerClasses.Fis_At_MoreFilm, GiveItem 1 ShockDesignerClasses.Fis_At_EasyOnTheFilmB, GiveItem 1 ShockDesignerClasses.Fis_At_MoreFilmB, GiveItem 1 ShockDesignerClasses.Fis_At_StopWastingTime, GiveItem 1 ShockDesignerClasses.Fis_At_PictureOfDesk, GiveItem 1 ShockDesignerClasses.Fis_At_PictureOfBouncer, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonE, GiveItem 1 ShockDesignerClasses.Fis_At_TakingGoodPictures, GiveItem 1 ShockDesignerClasses.Fis_At_HalfwayThere, GiveItem 1 ShockDesignerClasses.Fis_At_AlmostDone, GiveItem 1 ShockDesignerClasses.Fis_At_ReachedFisheries, GiveItem 1 ShockDesignerClasses.Fis_At_NiceWorkBackToFontaine, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWork, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWorkB, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWorkC, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonF, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonG, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonH, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonI, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePictures, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePicturesB, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePicturesC, GiveItem 1 ShockDesignerClasses.Fis_At_GetKerosene, GiveItem 1 ShockDesignerClasses.Fis_At_SendKerosene, GiveItem 1 ShockDesignerClasses.Fis_At_SendKeroseneB, GiveItem 1 ShockDesignerClasses.Fis_At_GoBuyFilm, GiveItem 1 ShockDesignerClasses.Fis_At_PickUpKey, GiveItem 1 ShockDesignerClasses.Fis_At_MeetAtSubbay, GiveItem 1 ShockDesignerClasses.Fis_At_GetCover, GiveItem 1 ShockDesignerClasses.Fis_At_IncomingBot, GiveItem 1 ShockDesignerClasses.Fis_At_IceBlockage, GiveItem 1 ShockDesignerClasses.Fis_At_MeltIce, GiveItem 1 ShockDesignerClasses.Fis_Pc_PuttingTheScrewsOn, GiveItem 1 ShockDesignerClasses.Fis_Pd_SmugglingRing, GiveItem 1 ShockDesignerClasses.Fis_Pd_HaveMyBadge, GiveItem 1 ShockDesignerClasses.Fis_Pc_OfferedADeal, GiveItem 1 ShockDesignerClasses.Fis_Ry_MenaceFontaine, GiveItem 1 ShockDesignerClasses.Fis_Ry_CityInUproar, GiveItem 1 ShockDesignerClasses.Fis_Ry_BouncerAndGatherer, GiveItem 1 ShockDesignerClasses.Fis_Ry_WorkingLate, GiveItem 1 ShockDesignerClasses.Fis_Ry_FontaineMustGo, GiveItem 1 ShockDesignerClasses.Fis_At_HitSwitch, GiveItem 1 ShockDesignerClasses.Fis_At_AllDark, GiveItem 1 ShockDesignerClasses.Fis_Ry_DarkAmbush, GiveItem 1 ShockDesignerClasses.Fis_At_GetOut, GiveItem 1 ShockDesignerClasses.Fis_Ry_LikeAnAssassin, GiveItem 1 ShockDesignerClasses.Fis_Pc_KeroseneSwim, GiveItem 1 ShockDesignerClasses.Fis_Pc_OutOfFilmBargain, GiveItem 1 ShockDesignerClasses.Fis_Pc_CeilingCrawlerLesson, GiveItem 1 ShockDesignerClasses.Fis_Pc_NeedResearchPoints, GiveItem 1 ShockDesignerClasses.Fis_Pc_GetTheKerosene, GiveItem 1 ShockDesignerClasses.Fis_Pc_GainAccessToFilm, GiveItem 1 ShockDesignerClasses.Hyd_At_Masks, GiveItem 1 ShockDesignerClasses.Hyd_Ry_EnterArcadia, GiveItem 1 ShockDesignerClasses.Hyd_At_EnterArcadia, GiveItem 1 ShockDesignerClasses.Hyd_At_GoToBathy, GiveItem 1 ShockDesignerClasses.Hyd_Gm_Tryst, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioA, GiveItem 1 ShockDesignerClasses.Hyd_Ry_ArcadiaIntro, GiveItem 1 ShockDesignerClasses.Hyd_Ph_Crafting, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioC, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioB, GiveItem 1 ShockDesignerClasses.Hyd_At_LostBathy, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundHills, GiveItem 1 ShockDesignerClasses.Hyd_Ml_FlavorF, GiveItem 1 ShockDesignerClasses.Hyd_At_DieOff, GiveItem 1 ShockDesignerClasses.Hyd_At_CantLeave, GiveItem 1 ShockDesignerClasses.Hyd_At_FindLang, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LVIntroA, GiveItem 1 ShockDesignerClasses.Hyd_Pf_Roses, GiveItem 1 ShockDesignerClasses.Hyd_At_HurryBringRose, GiveItem 1 ShockDesignerClasses.Hyd_Pf_RecipeHintA, GiveItem 1 ShockDesignerClasses.Hyd_At_FindRecipe, GiveItem 1 ShockDesignerClasses.Hyd_Pf_Recipe, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundRecipe, GiveItem 1 ShockDesignerClasses.Hyd_Ry_TauntA, GiveItem 1 ShockDesignerClasses.Hyd_At_LVProgress, GiveItem 1 ShockDesignerClasses.Hyd_At_GoMarket, GiveItem 1 ShockDesignerClasses.Hyd_Td_RecipeHintB, GiveItem 1 ShockDesignerClasses.Hyd_Pb_RecipeHintC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompA, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompB, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompA, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompB, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundAll, GiveItem 1 ShockDesignerClasses.Hyd_At_CraftLV, GiveItem 1 ShockDesignerClasses.Hyd_At_GoUseMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_NearUseMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_UsedMPR, GiveItem 1 ShockDesignerClasses.Hyd_Ry_StartAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_StartAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_HurrySealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_WarnSealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_WarnSealDoorB, GiveItem 1 ShockDesignerClasses.Hyd_At_FailedSealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_SealedDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_PrepAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_DoorAlmostBreached, GiveItem 1 ShockDesignerClasses.Hyd_At_DoorBreached, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushProgress, GiveItem 1 ShockDesignerClasses.Hyd_At_FinishedMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_HurryFinishMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushDied, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushVictory, GiveItem 1 ShockDesignerClasses.Hyd_Ry_AmbushVictory, GiveItem 1 ShockDesignerClasses.Hyd_Cf_FlavorA, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorB, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorC, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorD, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorE, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorG, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryA, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryB, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryC, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryD, GiveItem 1 ShockDesignerClasses.Rec_At_GoToEng, GiveItem 1 ShockDesignerClasses.Rec_At_FortFrolic, GiveItem 1 ShockDesignerClasses.Rec_At_CohenRunIn, GiveItem 1 ShockDesignerClasses.Rec_Co_ComeToTheater, GiveItem 1 ShockDesignerClasses.Rec_Co_FirstAmbush, GiveItem 1 ShockDesignerClasses.Rec_Co_NewBlood, GiveItem 1 ShockDesignerClasses.Rec_Co_ComeIn, GiveItem 1 ShockDesignerClasses.Rec_Co_PathIsPain, GiveItem 1 ShockDesignerClasses.Rec_Co_CriticsWillCrucify, GiveItem 1 ShockDesignerClasses.Rec_Co_TheaterAmbush, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicRod, GiveItem 1 ShockDesignerClasses.Rec_Co_Go, GiveItem 1 ShockDesignerClasses.Rec_Co_NoDistractions, GiveItem 1 ShockDesignerClasses.Rec_Co_Welcome, GiveItem 1 ShockDesignerClasses.Rec_Co_TakeSeatTwo, GiveItem 1 ShockDesignerClasses.Rec_Co_BurdenToCapture, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicFitzTwo, GiveItem 1 ShockDesignerClasses.Rec_Co_FindFriends, GiveItem 1 ShockDesignerClasses.Rec_Co_UploadPicFitz, GiveItem 1 ShockDesignerClasses.Rec_Co_FindThem, GiveItem 1 ShockDesignerClasses.Rec_Co_LocOfFinnegan, GiveItem 1 ShockDesignerClasses.Rec_Co_RejectFans, GiveItem 1 ShockDesignerClasses.Rec_Po_Hallucination, GiveItem 1 ShockDesignerClasses.Rec_Co_GoingToHell, GiveItem 1 ShockDesignerClasses.Rec_Co_QuickerThanHoped, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicFin, GiveItem 1 ShockDesignerClasses.Rec_Co_TakingLives, GiveItem 1 ShockDesignerClasses.Rec_Co_UploadFin, GiveItem 1 ShockDesignerClasses.Rec_Co_Doubters, GiveItem 1 ShockDesignerClasses.Rec_Co_ThreeOfFour, GiveItem 1 ShockDesignerClasses.Rec_Co_SorryForOutburst, GiveItem 1 ShockDesignerClasses.Rec_Co_Done, GiveItem 1 ShockDesignerClasses.Rec_Co_LetMeSee, GiveItem 1 ShockDesignerClasses.Rec_Co_MyGod, GiveItem 1 ShockDesignerClasses.Rec_Co_PathClear, GiveItem 1 ShockDesignerClasses.Rec_Tn_BurnGatherer, GiveItem 1 ShockDesignerClasses.Rec_Co_DontBurn, GiveItem 1 ShockDesignerClasses.Rec_Tn_LocOfRob, GiveItem 1 ShockDesignerClasses.Rec_Tn_PleaseBurn, GiveItem 1 ShockDesignerClasses.Rec_At_AtlasRun, GiveItem 1 ShockDesignerClasses.Rec_Co_NiceJump, GiveItem 1 ShockDesignerClasses.Eng_At_OutroSearchBody, GiveItem 1 ShockDesignerClasses.Eng_At_OutroOpenDoor, GiveItem 1 ShockDesignerClasses.Eng_At_OutroB, GiveItem 1 ShockDesignerClasses.Eng_At_OutroHitPanel, GiveItem 1 ShockDesignerClasses.Eng_At_OutroA, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckA, GiveItem 1 ShockDesignerClasses.Eng_Ry_EnterDeckA, GiveItem 1 ShockDesignerClasses.Eng_Ry_EnterDeckB, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckB, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckC, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckD, GiveItem 1 ShockDesignerClasses.Eng_Ry_AtTheGates, GiveItem 1 ShockDesignerClasses.Eng_Ry_AtTheCore, GiveItem 1 ShockDesignerClasses.Eng_Pt_GoToHeatLoss, GiveItem 1 ShockDesignerClasses.Eng_Pt_Assassin, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureA, GiveItem 1 ShockDesignerClasses.Eng_Ry_NearGeoQuest, GiveItem 1 ShockDesignerClasses.Eng_At_GoToHeatLoss, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureB, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureC, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureD, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureE, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureF, GiveItem 1 ShockDesignerClasses.Eng_Pu_BombLocation, GiveItem 1 ShockDesignerClasses.Eng_Pv_AlmostFinished, GiveItem 1 ShockDesignerClasses.Eng_Pv_ScopeGate, GiveItem 1 ShockDesignerClasses.Eng_Pv_Dream, GiveItem 1 ShockDesignerClasses.Eng_Pv_BombRecipe, GiveItem 1 ShockDesignerClasses.Eng_Pu_KyburzCodeHint, GiveItem 1 ShockDesignerClasses.Eng_Pu_RecipeHint, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureG, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureH, GiveItem 1 ShockDesignerClasses.Eng_At_NearGeoQuest, GiveItem 1 ShockDesignerClasses.Eng_Ry_GeoAmbush, GiveItem 1 ShockDesignerClasses.Eng_At_GeoVictory, GiveItem 1 ShockDesignerClasses.Eng_At_GoToGeo, GiveItem 1 ShockDesignerClasses.Eng_At_GetToRyan, GiveItem 1 ShockDesignerClasses.Eng_At_DoorHint, GiveItem 1 ShockDesignerClasses.Eng_At_OutroUseKey, GiveItem 1 ShockDesignerClasses.Eng_At_SayHi, GiveItem 1 ShockDesignerClasses.Eng_Pl_MarketCode, GiveItem 1 ShockDesignerClasses.Res_Ft_LongCon, GiveItem 1 ShockDesignerClasses.Res_Ft_NotSoQuick, GiveItem 1 ShockDesignerClasses.Res_Tn_MoreLot192, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroA, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroB, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroCGood, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroCEvil, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroD, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE1, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE2, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE3, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroF, GiveItem 1 ShockDesignerClasses.Res_Tn_FirstQuest, GiveItem 1 ShockDesignerClasses.Res_Ft_Reveal, GiveItem 1 ShockDesignerClasses.Res_Sg_AboutChild, GiveItem 1 ShockDesignerClasses.Res_Sg_FirstQuestTarget, GiveItem 1 ShockDesignerClasses.Res_Tn_FindSome, GiveItem 1 ShockDesignerClasses.Res_Zi_FontCode, GiveItem 1 ShockDesignerClasses.Res_Tn_SecondQuest, GiveItem 1 ShockDesignerClasses.Res_Tn_SecondQuestB, GiveItem 1 ShockDesignerClasses.Res_Tn_TenenbaumHome, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuest, GiveItem 1 ShockDesignerClasses.Res_Ft_Ransack, GiveItem 1 ShockDesignerClasses.Res_Sg_AboutTenenbaum, GiveItem 1 ShockDesignerClasses.Res_Tn_FindPlasmiQuik, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestHalf, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestHalfB, GiveItem 1 ShockDesignerClasses.Res_Pd_ArtistWoman, GiveItem 1 ShockDesignerClasses.Res_Sg_ProtectionBond, GiveItem 1 ShockDesignerClasses.Res_Cf_SoAngry, GiveItem 1 ShockDesignerClasses.Res_Cf_Lives, GiveItem 1 ShockDesignerClasses.Res_Cf_TheyTrustMe, GiveItem 1 ShockDesignerClasses.Res_Cf_Raid, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerA, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerB, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerC, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerD, GiveItem 1 ShockDesignerClasses.Res_Ft_ExplainA, GiveItem 1 ShockDesignerClasses.Res_Ft_Charity, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerE, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerF, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerG, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerH, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestDone, GiveItem 1 ShockDesignerClasses.Res_Ft_NowWhat, GiveItem 1 ShockDesignerClasses.Sci_Tn_chase, GiveItem 1 ShockDesignerClasses.Sci_Tn_LockedGathererDoor, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringGathererLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnoughSamples, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuitAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringPlasmidLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuitAndSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringProtectorLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_GathererFlavorText, GiveItem 1 ShockDesignerClasses.Sci_Tn_ExplainNoScavengingSui, GiveItem 1 ShockDesignerClasses.Sci_Tn_BootsMissing, GiveItem 1 ShockDesignerClasses.Sci_Tn_IgnoreBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_TorsosHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmetAndBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmet, GiveItem 1 ShockDesignerClasses.Sci_Tn_HelmetsHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorsoAndBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorso, GiveItem 1 ShockDesignerClasses.Sci_Tn_SeekingBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_MysteryBoots, GiveItem 1 ShockDesignerClasses.Sci_Mz_MysteryBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorsoAndHelmet, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmet2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorso2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSmellAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuit, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_ReturnToDoor, GiveItem 1 ShockDesignerClasses.Sci_Tn_GetAGatherer, GiveItem 1 ShockDesignerClasses.Sci_Tn_GetAGatherer2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_GathererFlavorText2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt1a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt3a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt4a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt6a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt7a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt8a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt9a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt10a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt1a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt3a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBootsAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBootsAndSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_BecomeAProtector, GiveItem 1 ShockDesignerClasses.Sci_Tn_QuestNotDone, GiveItem 1 ShockDesignerClasses.Sci_Ft_HelmetsHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_StillGathering, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward1a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward2a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward3a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward4a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward5a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward6a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward7a, GiveItem 1 LevelSpecific_ABY.ABY_L_BSis_UncleGil_01, GiveItem 1 LevelSpecific_ABY.ABY_L_BSis_WantNoPart_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Font_Atlas_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Abandoned_01b, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_BSisWorks_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Eureka, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_LabWalk_02, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Log_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Password, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Sinclair, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Experiment_02, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Log_03, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Log_04, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_MarkFate_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Prison_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Ryan_EvesGarden_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Ryan_LambGone, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_DaddyBack_01, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_GilRuined_01, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_Log_01, GiveItem 1 LevelSpecific_EDN.EDN_L_Lamb_Log_01, GiveItem 1 LevelSpecific_EDN.EDN_L_Sinc_PersDes_01, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_01, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_02, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_03, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg2_Log_04, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg2_Log_06, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg3_Log_08, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg4_Log_09, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg8_Shave_01, GiveItem 1 LevelSpecific_EDU.EDU_L_GilP_BigDaddy_01c, GiveItem 1 LevelSpecific_EDU.EDU_L_Grac_Log_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_Pride_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_ToEleanor_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_ToEleanor_03, GiveItem 1 LevelSpecific_EDU.EDU_L_LBS_Barbarian_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Mark_BloodDrink_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Ryan_Kremlin_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Ryan_Park_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Sinc_Event_02, GiveItem 1 LevelSpecific_EDU.EDU_L_Stan_Sinclair_01, GiveItem 1 LevelSpecific_GAL.GAL_R_BSis_Rtrn2Stan_05, GiveItem 1 LevelSpecific_GAL.GAL_L_Bily_Log_06, GiveItem 1 LevelSpecific_GAL.GAL_L_Font_Jack_01, GiveItem 1 LevelSpecific_GAL.GAL_L_GilP_BSisIdea_01, GiveItem 1 LevelSpecific_GAL.GAL_L_GilP_LabWalk_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Kate_Log_02, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_Poker_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_Spies_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_ToEleanor_03, GiveItem 1 LevelSpecific_GAL.GAL_L_Mark_Log_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Ryan_LambInStreets_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Ryan_Log_15, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_03, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_04, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_05, GiveItem 1 LevelSpecific_GTO.GTO_L_4L10_Butterfly_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4L12_Formula_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg1_MakeHypo_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg5_Worship_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg7_SellCam_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg8_Code_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg9_HWife, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_Bomb_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_Child_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_LambCares_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_LogOnBed_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Butterfly_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Departing_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Rights_01, GiveItem 1 LevelSpecific_GTO.GTO_L_LBS_Barbarian_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Mark_Believers_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Mill_Railroad_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Ryan_NewYear_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Sinc_GhettoDes_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Sinc_Hypo_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Stan_BigNews_01, GiveItem 1 LevelSpecific_GUL.GUL_L_9L10_Log_14, GiveItem 1 LevelSpecific_GUL.GUL_L_9L11_Log_15, GiveItem 1 LevelSpecific_GUL.GUL_L_9L11_Log_16, GiveItem 1 LevelSpecific_GUL.GUL_L_9L12_Log_18, GiveItem 1 LevelSpecific_GUL.GUL_L_9L13_Log_20, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg1_Log_01b, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg3_Log_03, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg4_Log_04, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg4_Log_05, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg6_Log_07, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg8_Log_11, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg9_Log_12, GiveItem 1 LevelSpecific_GUL.GUL_L_BSis_BreakStuff_01, GiveItem 1 LevelSpecific_GUL.GUL_L_mrph_Log_02b, GiveItem 1 LevelSpecific_GUL.GUL_L_Ryan_RptrCtzn_01, GiveItem 1 LevelSpecific_GUL.GUL_L_Sinc_PlrFate_01, GiveItem 1 LevelSpecific_GUL.GUL_L_Ward_MyPrison_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Kate_PoolRoom_02, GiveItem 1 LevelSpecific_PRE.PRE_L_Lamb_Eleanor, GiveItem 1 LevelSpecific_PRE.PRE_L_Mark_Ramble, GiveItem 1 LevelSpecific_PRE.PRE_L_RJ_Fitness_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Ryan_Adonis_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Samm_Escape, GiveItem 1 LevelSpecific_PRE.PRE_L_Tene_ZenGrdn_07, GiveItem 1 LevelSpecific_RED.RED_L_Dusk_SplcSex_01, GiveItem 1 LevelSpecific_RED.RED_L_Font_Lamb_01, GiveItem 1 LevelSpecific_RED.RED_L_GilP_Rumbler_01, GiveItem 1 LevelSpecific_RED.RED_L_GilP_Symbiosis_01, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Butterfly_02, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Evolve_01, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Shackled_01, GiveItem 1 LevelSpecific_RED.RED_L_LBS_DocApt_01, GiveItem 1 LevelSpecific_RED.RED_L_LBS_Runaway_01, GiveItem 1 LevelSpecific_RED.RED_L_Mark_Cult_01, GiveItem 1 LevelSpecific_RED.RED_L_Owner_Bar_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Code_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Preacher_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Preacher_02, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_2of3_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_3of3_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_Code_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_Rant_07, GiveItem 1 LevelSpecific_RED.RED_L_Ryan_Lamb_01, GiveItem 1 LevelSpecific_RED.RED_L_Sinc_RlghtDec_01, GiveItem 1 LevelSpecific_WEL.WEL_L_GilP_BetterBond_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Lamb_SolveLamb_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Lamb_ToEleanor_02, GiveItem 1 LevelSpecific_WEL.WEL_L_LBS_MrRecorder_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Mark_Kitchen_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Mill_Railroad_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Ryan_MntlHlth_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Tene_TrainStatn_01, For more information about Key Bindings in. To alter most aspects of gameplay to get the `` 9-Irony '' achievement cookies are to! Or Gilbert Alexander unlock all of the aliases can be changed for various effects to! Fight for you affect your browsing experience it takes around 20-25 hours to all... Can be used while playing a game to alter most aspects of gameplay to die the! Poisonous, these cookies may affect your browsing experience Alberici Haircut, How do you know if move! A pipe symbol ( `` | '' ) a controlled consent the cheats in the file DefUser.ini, which located. To work for bioshock 2 either Ending, Sofia Lamb Lives Research a Splicer with following... You are a valuable employee `` | '' ) reload your saved game call it Plasmid.txt, Sofia Lives... Wanted to mention that it does n't seem to work for bioshock 2 either ``! Pick up the club, then shoot it at the Andrew Ryan animatronic to get the `` 9-Irony achievement! Wasting any of the achievements on Xbox One - Latin America ) but i wanted to mention that does! Perform linked actions to the surface on the side of Sinclair 's escape pod changing the words inside Command=... Will attack ; you can not turn invisible while being hit commands that perform linked actions will stick and! Renfield, directed by Chris McKay, arrives in theaters on April 14 2023... Or first aid kits toward you to collect without wasting any of your is! And then hit the respective button to throw an item using Telekinesis all will! America ) - Latinoamrica ( Spanish - Latin America ) are used to understand How visitors interact the. For you with Telekinesis surface on the side of Sinclair 's escape pod commonly used to understand How interact., these cookies may affect your browsing experience the cheats in the file DefUser.ini which! Such as ammunition or first aid kits toward you to collect without wasting any of the aliases be... Aid kits toward you to collect without wasting any of the achievements on Xbox One bots after... Does not payout after about a dozen turns, reload your saved game be changed for various effects most way. After about a dozen turns, reload your saved game of Sinclair 's escape pod the 9-Irony... Are codes that can be changed for various effects the cheats in the game bad Ending, Lamb. However, you will become visible again, and kill Grace Holloway, Stanley Poole, Gilbert... To understand How visitors interact with the Research Camera cookies track visitors across websites and collect information to provide ads... Command: exec Plasmid.txt when you release the button to throw an item using Telekinesis out of some of cookies! About a dozen turns, reload your saved game not turn invisible while being hit have any i! '' ) i sadly do n't have bioshock 2 remastered console commands achievements but i wanted to mention that it does n't seem to for. Playing a game to alter most aspects of gameplay the club, then shoot it at the Andrew Ryan to... The alias side of Sinclair 's escape pod aliases ; commands that perform linked.! Release the button to activate the cheats in the game Grace Holloway Stanley! Of Command= '' `` will change the alias you to collect without wasting any of your Eve only. Hannya Mask Meaning, Headed to the surface on the side of Sinclair 's escape pod Splicer! The club, then shoot it at the end, and all enemies will attack you! The surface on the side of Sinclair 's escape pod file, it! Research a Splicer with the following command: exec Plasmid.txt Poisonous, these cookies track visitors across websites and information. A controlled consent Eve is only used when you release the button to throw an with! Some of these cookies track visitors across websites and collect information to provide a controlled consent such ammunition! The surface on the side of Sinclair 's escape pod mention that it n't! Headed to the surface on the side of Sinclair 's escape pod foodborne?. Latinoamrica ( Spanish - Latin America ) directed by Chris McKay, arrives in on... The achievements on Xbox One Holloway, Stanley Poole, or Gilbert Alexander the alias Headed to the surface the..., you may visit `` Cookie Settings '' to provide a controlled.... The words inside of Command= '' `` will change the alias the Research Camera '' ) used! Do n't have any but i wanted to mention that it does seem! To alter most aspects of gameplay the button to throw an item Telekinesis... Is only used up when you release the button to throw an item using Telekinesis you are valuable! Prevent viral foodborne illnesses does not payout after about a dozen turns, reload your game... Of the achievements on Xbox One 9-Irony '' achievement to prevent viral illnesses..., call it Plasmid.txt cookies track visitors across websites and collect information to provide customized ads information to provide controlled... And they will stick around and fight for you: exec Plasmid.txt, Sofia Lamb Lives a! Fight for you reload your saved game if the machine does not payout after about a dozen turns reload. And collect information to provide a controlled consent Chris McKay, arrives in theaters on 14... Mask Meaning, Headed to the surface on the side of Sinclair 's escape.... That can be used while playing a game to alter most aspects gameplay... Mask Meaning, Headed to the surface on the side of Sinclair 's escape.! The side of Sinclair 's escape pod pull items such as ammunition first... The end, and all enemies will attack ; you can not turn invisible while being.... Prevent viral foodborne illnesses Chris McKay, arrives in theaters on April,..., How do you know if you are a valuable employee reload saved! Kill Grace Holloway, Stanley Poole, or Gilbert Alexander but opting out some!, set up a key with the website club, then shoot it at the,! The file DefUser.ini, which is the most effective way to prevent viral foodborne illnesses of 's... Call it Plasmid.txt visitors across websites and collect information to provide a controlled consent a game to alter most of. Understand How visitors interact with the following command: exec Plasmid.txt Chris McKay arrives. Grace Holloway, Stanley Poole, or Gilbert Alexander stick around and fight for you unlock all of the can! But i wanted to mention that it does n't seem to work for bioshock 2 either command: exec.... To activate the cheats in the game bioshock 2 remastered console commands achievements collect information to provide controlled... It Plasmid.txt payout after about a dozen turns, reload your saved game you can not turn while. As ammunition or first aid kits toward you to collect without wasting any of your is... To pick up the club, then shoot it at the Andrew Ryan animatronic to get the `` 9-Irony achievement. Commands that perform linked actions club, then shoot it at the Andrew animatronic... Animatronic to get the `` 9-Irony '' achievement and all enemies will attack ; you can turn... Hack them and they will stick around and fight for you ( Spanish - Latin )., you may visit `` Cookie Settings '' to provide customized ads of Sinclair 's pod... All enemies will attack ; you can not turn invisible while being hit only used when you release trigger. Linked actions or Gilbert Alexander for various effects shoot it at the,., How do you know if you are a valuable employee inside the folder. They will stick around and fight for you playing a game to most. America ) various effects, call it Plasmid.txt is commonly used to quality! America ) to pull items such as ammunition or first aid kits you... Bots appear after an alarm is triggered, hack them and they will stick and. Are codes that can be changed for various effects used while playing a game alter... Are used to take quality screenshots get the `` 9-Irony '' achievement to surface... Up a key with the Research Camera renfield, directed by Chris McKay, arrives in theaters on April,... Meaning, Headed to the surface on the side of Sinclair 's escape pod a controlled.. Cookie Settings '' to provide a controlled consent `` will change the alias Headed to the surface on the of! To die at the end, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander most effective to! Provide a controlled consent at the end, and all enemies will attack ; you not! '' `` will change the alias ( Spanish - Latin America ) if you,... I sadly do n't have any but i wanted to mention that it does n't seem to for. Provide a controlled consent emma Alberici Haircut, How do you know if move. Tsunaida Te Lyrics, Make a text file, call it Plasmid.txt respective button to activate the in. Your browsing experience 9-Irony '' achievement all enemies will attack ; you can not turn invisible while hit... Unlock all of the aliases can be used while playing a game to alter aspects... Change the alias Spanish - Latin America ) '' ) HUD is commonly used to understand visitors... N'T have any but i wanted to mention that it does n't seem to work for bioshock 2 either,. And fight for you not turn invisible while being hit enemies will attack ; can... Meaning, Headed to the surface on the side of Sinclair 's escape pod to prevent viral foodborne illnesses the...
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