Can even glide from major islands to another nearby. A chant that steers you into the state of insanity for 20 seconds. Restore 5% Posture on a successful dodge. Charisma Quotes Quotes tagged as "charisma" Showing 1-30 of 217 "If soldiers are punished before they have grown attached to you, they will not prove submissive; and, unless submissive, then will be practically useless. (+2 Wildcard Mantra Slots), Prerequisites: Talk to a Girl in cave near, Oath: Blindseer - You vow to not let the horrors of the world to pierce your tightly fashioned blindfold. Starting at 20 Charisma, you can get Vow of Mastery. (+1 Health), Depths Connection [Character Exclusive] - Your interaction with The Depths allows you to easily draw Ether from the surrounding air. (+1 Passive Agility, +2 Health). Snake Oil [Common Talent] - Okay, the amount you're charging people for your items is getting downright criminal. (+4 Elemental Intensity, +2 Health). You are resistant to charms and tricks. Shadowcast mantras deal 20% more damage at night. Fire Forge [1 Star Mantra] - Throw a Dagger at small range. Buffs sanity of one person they choose around them as long as they are at a campfire or power 5+. (+2 Elemental Intesity), And They'll Be Dust [Common Talent] - Bombs will deal increased damage to burning enemies. Prerequisite: Agitating Spark, 75 Flamecharm, Mirage Clone [Legendary Talent, Flamecharm Exclusive] - Successfully dodging leaves a heat mirage clone that sets enemies that swung at you on fire. There are certain cards that are handed to you automatically, free of charge. Speed Emission [Common Talent] - Gain a slight speed boost after landing a vent. Obtainment: Wipe with Herbivore, Iron Gut and Termite. (+3 Elemental Intensity), Fragile Freeze [Common Talent, Frostdraw Exclusive] - Your ice Mantras will freeze opponents upon blockbreaking them. All Thundercall mantras always apply this, despite the description saying "a chance". (+7 Carry Load, +2 Elemental Intensity). Finishing Touch [Common Talent] - [Dagger] Instantly execute enemies with your dagger. (+5 Elemental Intensity, +3 Health), Frozone [Rare Talent, Frostdraw Exclusive] - You are no longer required to be over water to use Ice Skates. Taunt - Taunt those around you, causing them unable to jump and to take more damage. I am thinking of going to 100 to max it out, but I am wondering if there is a point. Graceful Landing [Common Talent, Agility] - You easily brush off shorter falls, taking no fall damage. Be mindful of it. Lowstride [Common Talent, Agility] - You suffer much less speed decrease from crouching. Heavy Haul [Common Talent, Fortitude] - Enemies who carry you move significantly slower. Deepwoken Wiki is a FANDOM Games Community. Prerequisites: Reinforce, 45 Shadowcast, 50 Fortitude, Grand Support [Rare Talent] - Everyone you buff heals them slightly. Deep Wound [Common Talent] - Assassinating a target with a dagger applies anti-heal for 20 seconds. (+2 Ether, +7 Reservoir, +3 Health). Glare - Opponents facing you are briefly stunned. Pastebin.com is the number one paste tool since 2002. At 15 Charisma and beyond, you can get Charisma mantras, such as Sing or Taunt. While not empty, receive 5% less damage from every source. Attacking will cancel the effect early. Charisma is by far the best support stat. Shoulder Bash - Rush into your enemies with your full physical force. Flame Leap [2 Star Mantra] - Leap up, leaving behind a burst of flames. Cryostasis [Common Talent, Frostdraw Exclusive] - When block broken, fragile freeze yourself, negating the damage of the next attack. Deepwoken - this is why charisma is amazing Sly_ish 133 subscribers Subscribe 2.2K Share Save 175K views 1 year ago smh HOW TO MAKE FRIENDS BOOK COPY AND PASTE!! Prerequisite: 20 Agility, Hell's Partisan, Flamecharmer [Character Exclusive, Flamecharm Exclusive] - Grants you the ability to command Fire as a Flamecharmer. Concussion [Rare Talent] - Enemies you flourish into walls have their vision altered for a short duration and are dazed longer than usual. 80 willpower, tier 1 insanity (Shivering), and talk to Kasen located in layer 2 floor 1. Devour [Shadowcast Exclusive] Stealing enough ether to fill your bar now stores the extras in your reserves. ( +5 Elemental Intensity, +3 Health), Expert Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 2-star Thundercaller mantras. also some of my fav talents . You can filter Talents in a campfire to see their associated stats. Summon Cauldron - Make a cauldron appear from your memories. Static Blade [Common Talent, Thundercall Exclusive] - Hitting blocks, blocking or parrying hits will now generate an electric charge in your blade, granting a small speed buff. These are just raw stat increases and are beneficial to anyone. All-Consuming Flame [Common Talent] - Your flames will incinerate unconscious Targets much faster. (+5 Elemental Intensity). Brick Wall [Advanced Talent] - You refuse. (10 Cards total, 2 choices). However, if you pick up the body you gain the speed boost for 20 seconds. Shadow Gun - After a short wind-up, you shoot a short blast of energy from your finger. Static Flash Clone [Common Talent, Thundercall Exclusive] - When using lightning clones you instead disappear leaving behind a static clone for a short duration. charisma quotes deepwoken charisma quotes deepwoken. If using Glass Path: Crystallization, Saint Jay is active for 2 seconds when a crystal is applied. Your flint never runs out of uses. Ice Skates [3 Star Mantra] - After a decent wind-up, start skating only when around water. (+20 Ether), Lootskipper [Rare Talent] - Mobs have a much higher chance to drop their rarest loot when slain. You cannot roll Conditioned Runner with Fishman. (+1 Wildcard Mantra Slot). Strong Stern [Rare Talent] - The duration you are dazed from wall bangs is cut in half (+3 Health, +9 Carry Load), Prerequisites: 20 Strength, 25 Fortitude, Spine Cutter [Rare Talent] - Hitting an enemy in the back after a roll cancel will initiate a second slash. Obtained after fishing 50 times successfully. Crystal Breaker [Frostdraw Exclusive] - When breaking someone's posture detonate any active crystals on their body. (+5 Elemental Intensity, +3 Health), Legion Kata [Common Talent] - Gain the ability to use the, Galebreather [Galebreathe Exclusive] - Grants you the ability to command wind as a Galebreather. Natural increase in Stealth. Tell them about your wood. Gaze - Peer into your enemies souls. Pleeksty's Will [Common Talent] - You gain significantly more ether from consuming elemental ingredients. After a performing a Thundercall Combat Mantra, pressing F within a second afterwards delivers extra attacks. (+5 Health). Completing the quest will grant the talent or a free talent hand if you already have it. Enemies remain knocked for 15 seconds instead of 10. The self damage to activate it is lowered, along with your cooldown on Jumpstart. Afterward, you strike down normally. Oath: Arcwarder - You vow to be a shield for your comrades, to wear your regalia with pride and serve the greater collective. (+5 Ether), Lightweight [Common Talent] - Move faster when your armor runs out of durability. Jolt Cast [Common Talent, Thundercall Exclusive] - Every perfect casted thundercall mantra builds a stack of jolt cast. Sheathing your weapon is now silent as well. (+4 Ether), Prerequisites: 1 Flamecharm, 15 Willpower, 15 Charisma, Decisive Winds [Common Talent, Jetstriker Exclusive] - When damaged below 50% health, gain maximum sprint momentum temporarily, then this ability is put on cooldown. Heavy Weapons Unbounded [Generic Talent] - You have gained the ability to surpass your limits and train your Heavy Weapons attribute to its fullest. Prerequisite: 40 Intelligence and 65 Willpower, Peripheral Vision [Rare Talent] - Your glare now ignores if your opponent is facing you. (+4 Ether, +2 Passive Agility), Master Thief [Common Talent, Agility, Charisma] - Gain more notes when mugging a player. Restore 40% HP after taking lethal damage, lasts for 60 seconds until activated. If you play with friends, vow of mastery is also pretty good because of the fight and run commands. (+2 Health, +2 Passive Agility), Negate the speed penalty of critical health (<30% HP). Incendiary Formula [Common Talent] - Bombs will set your enemies on fire upon detonation, as well as launch with more force. After you don't take damage for 3 seconds, gain 3x health regen while running. This ability last for 2 seconds and goes on a 6 second cooldown when it activates. Perseverance [Common Talent, Fortitude] - When knocked down, you get back up again more quickly. Intelligence Unbounded [Common Talent] - You have gained the ability to surpass your limits and train your Intelligence to its fullest. Reduces the chance of failure while fishing. You deal damage equivalent to 100% of your base damage, unaffected by any modifiers. Tacet Drop Kick - Disguise yourself in tacet and drop kick your enemies. Expert Frostdrawer [Frostdraw Exclusive] - You can now obtain 2-Star Leveled Frostdraw Mantras. Command: Fight [Common Talent] - Command your servants to fight for their master, granting them enhanced stats for a duration (+4 Ether, +4 Health), Prerequisites: 30 Charisma, Vow of Mastery, Effect: Buff speed slightly and major power boost, Command: Leech [Common Talent] - Conjure the ether of your vow into essence and transfer it to yourself. It increases the capability and knocks down all the opponents along with the vow of Mastery to reach the destination. You cannot roll Orbital Ice with Fist of fortitude. Firmly Planted [Common Talent,, Fortitude] - All slow debuffs towards you are cut in half. Piercing Will [Rare Talent, Willpower] - When your sanity is at stake gain +20% PEN on your attacks. A Fold can be used if you are not satisfied with your current hand of cards, giving you an additional hand of cards on your next power increase. Requirements: 35 Willpower OR 35 Intelligence OR 35 Charisma. The Vesperian Race's Innate talent will only provide 3% resistance instead of the usual 5% when stacked with this talent. Herbivore [Common Talent] - You gain more nutrition from eating plants. (+2 Passive Agility, +6 Carry Load). (+5 Elemental Intensity, +1 Health), Prerequisites: Flame Within, 30 Flamecharm, Denial Repulse [Rare Card, Flamecharm Exclusive] - You now emit a delayed burst of flames. (+4 Ether, +4 Health), Prerequisites: 25 Charisma, Vow of Mastery. Staying at 75 charisma would enable me to go above 50 fortitude to 75 and equip the best shield in the game, so it's between those two things. Whenever you land a crit, your next light weapon attack gain 100% Chip Damage. Stratos Steps will only proc twice before going on a cooldown. Sacrade 20 days ago. (+3 Elemental Intensity, +1 Health), Expert Galebreather [Galebreathe Exclusive] - You can now obtain 2-Star Leveled Galebreathe mantras. Charismatic cast: your mantras charm enemies (charmed enemies do less damage to you) Tough love: you deal more damage to charmed enemies. Much more range than frost grab. (+1 Passive Agility). (+3 Health). (+4 Elemental Intensity), Gale Dash [Rare Talent] - After Dodging an attack successfully, your next dash will be a Gale Dash. Dark Hours [Shadowcast Exclusive] Shadowcast mantras deal more damage at night. (+2 Elemental Intensity). (+1 Passive Agility). Certain cards that have an alternate use can be also handed out in a deck alongside your ordinary talent cards, such as Fold or Legendary Echoes. Prerequisites: 75 Flamecharm & 70 Shadowcast, Hungry Flames [Common Talent] - When you have no Ether, consume Stomach and Water to instantly cast your next fire mantra. Lose less hunger. Clutching Shadow - You stand still and use a force like move (from Star Wars) and choke your enemy out, then slam them into the ground. What are builds in Deepwoken? Cancelling your roll quickly will grant dodge frames equals to the length of a regular roll. Talents Charm talents can be split into two categories; those that give enemies charm and usually an effect specific to that instance of charm, and those that modify your charm as a whole. i.e Getting hit by Shadowcast mantras while having Galebreathe resistance will immediately change your resistance type to Shadowcast after being hit and vice versa. (+1 Passive Agility). Negate movement speed penalty of blocking. How much Charisma do I need Deepwoken? (+2 Carry Load). 25 charisma. (+3 Elemental Intensity, +3 Health). Static Withdraw [Common Talent, Thundercall Exclusive] - If you get knocked for the first time, if someone tries to carry you, you can discharge and damage them, goes on cooldown after use. One will also spawn at the lightkeepers temple. (+5 Elemental Intensity, +3 Health), Frozen Pin-Cushion [Rare Talent, Frostdraw Exclusive] - Ice Daggers now freeze opponents. ( +4 Elemental Intensity). (+3 Elemental Intensity), Shocking Finish [Common Talent, Thundercall Exclusive] - Following a flourish up with a lightning beam causes it to be casted instantly. Bypasses the ingredient cap and will not make Diluted/Nothing potions. (+5 Health). These Talents are meant to reap the reward of your latest hunt or trick your enemies. When your Armor is at 0%, movement speed increased by 25%. (+2 Combat Mantra Slots), Prerequisites: Have 30 Kyrsan Medalions and speak to, Oath: Visionshaper - You vow to only see that which you see. Points Spent: 0. (+3 Elemental Intensity, +1 Health), Rude Awakening [Common Talent, Frostdraw Exclusive] - When hit in Cryostasis inflict frost damage to the enemy who hit you. Trained Fist [Common Talent] - You can now equip Cestus. Master's Flourish - A powerful slash that chips through block and slashes through armor. (+3 Health), Prerequisites: Use a Greataxe, Impairing Blow, 30 Heavy Weapons Mastery, Heavy Fatigue [Rare Talent] - [Greataxes] Hitting an enemy slowed by your Greataxe temporarily reduces how far they can roll. Utilize Charisma to its limits in Deepwoken if you want to finesse all of Etrea! Reflected damage is stored in the repulsion itself. Ether Absorption [Common Talent, Intelligence] - Receive Ether back when inflicted with damage from Mantras. Rapid Slashes [30 Light Weapon] - Rush down your opponent cutting them apart. Effect: Make your subject run very fast, they can't stop running until the duration of effect ends. Race Attunement. Sing - Charm those around you with your powerful voice Talents. While the effect is active, the user breathes cold air. You swear to serve under his will, no matter the cost. (+3 Elemental Intensity, +10 Ether), Prerequisites: 60 Intelligence, Prediction (Intelligence Mantra), Successive Prediction [Common Talent] - Predicting an attack will briefly allow you to predict another. This setting is per-slot. (+5 Health, +3 Passive Agility). (+10 Ether, +9 Health), Armor Conserver [Common Talent] - You lose 5% less armor when hit. (+1 Ether, +1 Health), Commands Given: "Sleep", "Drop", "Eat", "Say (Text)", "Use", "Locate", Command: Run [Common Talent] - Command your servant to run with all their might. Be careful as this technique can prove lethal to the user. Prerequisites: Flame Blind, 30 Flamecharm and 25 Strength, Give and Take [Charisma] - Deal less damage to comrades and receive less damage from comrades. New to the Wiki? This effect can only happen every 10 seconds. Prerequisites: 15 Fortitude, Using a spear, Wind Step [Common Talent] - Create a step of wind below you when jumping in the air. (+5 Health), Knight's Rally [Common Talent] - When using a shield, you ready your block more quickly after taking a hit. ago. (+6 Reservoir, +4 Elemental Intensity), Prerequisite: Static Link + at least Power 10, Static Ace [Common Talent, Thundercall exclusive] - Using stream core with an active tether link targets your closest active link. Oath: Starkindred - You vow to feel the knowledge of all that is, all at once. Buffs food of one person they choose around them as long as they are at a campfire or power 5+. (+4 Ether, +2 Passive Agility), Cap Artist [Common Talent, Agility] - Pressing [R] while crouching allows you to fake being dead. Prerequisites: 10 Willpower, Breathing Exercise, Disbelief [Common Talent] - You're resistant to the effects of Illusion magic. You can find a more detailed list of Physical Mantras here. (+10 Health). Prerequisites: "Flamecharmer Ploom" Quest in. (+6 carry load), Prerequisites: Champion's Whirlthrow, 30 Strength and 50 Galebreathe, Tailwind [Galebreathe Exclusive] - Gain a speed boost after a successful inhale. Stormcaller Slash [Common Talent, Thundercall exclusive] - Call forth the fury of storms by pressing F at the end of your move. (+1 Passive Agility), Bear Trap [Common Talent] - Landing a hit with your critical makes you unable to jump for a duration. Adept Frostdrawer [Frostdraw Exclusive] - You can now obtain 1-Star Leveled Frostdrawer Mantras. These Talents are designed to make you more effective in water. If, when the soldiers have become attached to you, punishments are not enforced, they will still be unless." (+3 Health). (+1 Passive Agility). (+6 Agility), Last Laugh [Common Card, Flamecharm Exclusive] - Gain the ability to incinerate yourself. Frost Grab - Command grab that makes you shortly rush forward and grab your opponent by their throat, choking them. If free will is an illusion, why not make it a convincing one? (+5 Ether, +5 Passive Agility), Stratos Step [Common Talent, Jetstriker Exclusive] - Holding space while climbing will now let your perform Stratos Steps to get even higher. (+5 Elemental Intensity), Blossoming Darkness [Common Talent, Shadowcast Exclusive] - The more Ether you drain during Shadow Roar, the bigger it gets. Master Shadowcaster [Shadowcast Exclusive] -You can now obtain 3-Star Leveled Shadowcaster Mantras. (+1 Passive Agility), Everchanging Aegis [Legendary Talent, Intelligence] - Take more damage from any element. Prerequisites: 60 Flamecharm and Agitating Spark, Pleeksty's Faith [Common Talent] - When on fire, automatically quench flames at the cost of some ether. Also grants immunity to the Flame Blind mantra. Insanity to damage formula is a curve. Crit procs are indicated by a red visual effect. 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